|
![](/i/fill.gif) |
In article <386a0a77@news.povray.org>, "omniVERSE" <inv### [at] aol com>
wrote:
> Wow, hey, large difference in the render time for those two. I didn't
> think
> there would be any significant change. Must be a Mac thing.
My educated guess is that it is a compiler issue.
To get back to the original topic:
If you want to benchmark the parsing algorithm without benchmarking the
disk, storing the scene file on a RAM disk should help.
--
Henri Sivonen
hen### [at] clinet fi
http://www.clinet.fi/~henris/
Post a reply to this message
|
![](/i/fill.gif) |